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Core Gameplay World & Time Entities Blocks Systems
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Core Commands

/give Give an item to a player or target selector item
/tp Teleport entities to a location or another entity movement
/spawnpoint Set a player's respawn location player
/gamerule Set or query a game rule world

Gameplay & Server

/advancement Grant or revoke advancements progress
/attribute Read or modify entity attributes entity
/ban Add a player to the ban list server
/ban-ip Ban an IP address from the server server
/banlist Display the current ban list server
/bossbar Create and update boss bars ui
/clear Remove items from inventories item
/data Read or modify NBT data nbt
/datapack Manage datapack loading order packs
/debug Start or stop debug profiling debug
/defaultgamemode Set the default game mode gameplay
/difficulty Change the world difficulty gameplay
/deop Revoke operator status from a player server
/dialog Show interactive dialogs to players ui
/enchant Add an enchantment to an item item
/gamemode Change a player's game mode gameplay
/fetchprofile Fetch a player profile from session servers server
/xp Adjust experience (alias: /experience) progress
/help List commands or show usage info
/item Manipulate items in inventories item
/jfr Start or stop JFR profiling debug
/kick Remove a player from the server server
/list Show online players info
/locate Find structures or biomes world
/loot Generate loot from tables item
/me Send an action-style message chat
/msg Private message (aliases: /tell, /w) chat
/say Broadcast a message to all players chat
/op Grant operator status server
/pardon Unban a player server
/pardon-ip Unban an IP address server
/particle Spawn particle effects visual
/playsound Play a sound to players audio
/perf Capture performance metrics debug
/publish Open world to LAN server
/stopsound Stop sounds for players audio
/recipe Grant or revoke crafting recipes craft
/team Create and manage teams server
/teammsg Team-only chat (alias: /tm) chat
/title Show titles, subtitles, or actionbars ui
/trigger Let players run trigger objectives system
/test Manage and run GameTests debug
/tick Control the game tick rate system
/transfer Transfer players to another server server
/version Show the server game version info
/waypoint Manage locator bar waypoints ui
/whitelist Manage the server whitelist server
/reload Reload datapacks and functions server
/schedule Schedule a function to run later system
/stop Shut down the server server
/save-all Force a world save server
/save-off Disable automatic saving server
/save-on Enable automatic saving server
/setidletimeout Set idle kick timeout server

World & Time

/time Set or add to the current world time world
/seed Show the world seed world
/setworldspawn Set the global world spawn point world
/weather Control the current weather state world
/worldborder Configure the world border world
/forceload Keep chunks loaded world
/fillbiome Fill a region with a specific biome world
/place Place structures or features world

Entities

/summon Summon an entity at a location entity
/kill Kill entities matching a selector entity
/damage Apply damage to entities entity
/effect Apply or clear status effects entity
/tag Add or remove entity tags entity
/ride Mount entities onto other entities entity
/rotate Rotate entity facing entity
/spectate Spectate another entity entity
/spreadplayers Spread entities across an area entity

Blocks

/setblock Place or replace a single block block
/fill Fill a region with blocks block
/clone Copy blocks from one region to another block

Systems

/execute Change execution context and run a command system
/scoreboard Create objectives and track values system
/tellraw Send JSON-formatted chat messages system
/function Run a data pack function system
/random Generate random values system
/return Return from a function system